Graphics & Imaging solutions

Low-power, low-footprint graphics subsystem for wearable devices and extremely cost driven devices

Highlights:

  • Supports modern standard GUIs and graphics on display up to Full HD resolution
  • Lowest footprint: ~105k ASIC gates

Graphics subsystem for advanced wearable devices with video playback and 90° rotation option

Highlights:

  • Supports advanced GUIs and 3D graphics on display up to 4k resolution
  • On the fly blending , windowing cropping and scaling of all image layers with programmable blend order
  • Advanced on-the-fly blend features and color format conversion options
  • Supports on the fly 90° rotation of the output image (special CDC-500 feature)

Video & Graphics subsystem for embedded devices with camera inputs and

Highlights

  • Supports advanced GUIs and 3D graphics on display up to ~4k resolution
  • On the fly blending , windowing cropping and scaling of all image layers with programmable blend order
  • Advanced on-the-fly blend features and color format conversion options

Video Distribution / Video Adapter System for Surveillance-, Process Control- or Cockpit Systems

Highlights

  • Supports advanced GUIs and 3D graphics on display up to ~4k resolution
  • Multiple video and graphics sources can be flexibly displayed on several monitors
  • Source/Sink switch matrix at runtime fully controllable by software
  • Separate GPUs for symbols and control and for 3D graphics like map rendering or 3D animations
  • Warping engine for fisheye camera correction (or HUD pre-distortion)
  • Allows blending of daylight- and IR-camera images